If you’re a fan of “Dungeons & Dragons” 5th edition, you probably won’t like this article much. Just saying. For the rest of you, this will likely be a bit of “Preaching to the Choir”, but it is something I feel needs to be said: In short, D&D is a bad example of Tabletop Rolelaying […]
Tag: Scormey.com
Have I kicked the MMORPG habit?
Hi, my name is Scormus, and I am addicted to playing MMORPGs. It has been four months since I last played an MMO, mostly because the companies who run the games I played the most (“Lord of the Rings Online”, “Secret World Legends”, and “World of Warcraft”) have all driven those games into the dirt. […]
Everyone has an Actual-Play
I’ve probably ranted about this in the past, in fact I’m sure I have on at least one of our podcasts, but perhaps not in the Blog. So here you go, enjoy one of my patented Rants. Everyone has a f*cking TTRPG Actual-Play podcast, and most of them suck. Including mine, by the way, but […]
Night Terrors, Part 6
Episode #15 – Mythos World Dr. Thompson discusses Quincy’s art with Professor Ambridge, and receives some shocking news. Music from https://filmmusic.io “Take a Chance” by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/) https://dts.podtrac.com/redirect.mp3/scormey.com/rr/RR015.mp3Podcast (kott): Play in new window | DownloadSubscribe: Apple Podcasts | Spotify | Amazon Music | Android | Podchaser | Email | RSS […]
Music at the Tabletop
Today I thought I would post a little something for those of you who are new to tabletop roleplaying, primarily as GameMasters. Specifically, let’s talk Ambiance. When you are running your game, be it in a shared space together with your players (In Person), or in an Online space, one of the best ways you […]
The Eternal Debate
This might get a bit contentious… As many of you may know, I’ve been playing and running (not to mention designing) tabletop roleplaying games for well over four decades now. I’m not saying I’m an expert by any means, especially when it comes to game design, but I’d like to say I know a thing […]