So I have a problem. Well, it isn’t really so much of a problem as it is… more of, I have assets that aren’t being used right not, and that bothers me. A lot. Nevertheless, let’s be a bit reductive, and just call it a “problem” for now. Anyway, what is this “problem”? Well, I […]
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Five Things I Hate About… Magic: The Gathering
“Magic: The Gathering” was a big part of my life in the 1990’s. I remember being introduced to the game by a friend, and within a couple of weeks, every one of our friends was working on their MtG collection. For better or worse, we jumped in with both feet, and spent years playing duels […]
The Storyteller
Why do we listen to or watch (depending upon the format) Actual Play roleplaying podcasts? Some people do it to learn how to play a particular tabletop roleplaying game, others do it because they enjoy the camaraderie between the players and game-master, while still others do it because they enjoy the story being crafted. This […]
Cuts both ways
So I’ve been working on the framewwork for a simple, rules-lite tabletop roleplaying game, modified from a game I wrote some two decades ago. I have the bones for it in my head, but the more that I put words to paper, the more the system falters under increased scrutiny. For instance, it is all […]
I hate to admit it, but…
I miss Blizzard. Okay, okay… I know I get nostalgic for “World of Warcraft” every six months or so, and every couple of years I break down and re-install the game for a while. But this time, it’s different. No, really, it is. You see, I do miss playing WoW, but I also miss “Diablo […]
Five Things I Love About… First-Person Shooters
As a general rule, I despise first-person shooters. I didn’t used to, mind you. I was a huge fan of the “Quake” series and “Unreal Tournament” back when those were new, but times have changed. My reflexes have slowed with age, and FPS games have become mind-rotting slogs. That all said, thewre are still things […]