Why Didn’t Anyone Ever Tell Me?!

I’ve been making video content, in one form or another, for over a decade now. I started making gameplay videos in “World of Warcraft” back in the mid-to-late 2000’s (for Google Video, while that was still a Thing), then later for YouTube, and now Twitch, as well. I’ve used various equipment and tools to produce these videos over the years, some better than others, to varying degrees of success. So now I have to know one thing…


Recently I started making videos for my old “Full of Fail” YouTube channel, which I rebranded to “Scormey Rants”, and I found I needed a better video editing suite to get the job done. HitFilm just wasn’t what I needed anymore, since it didn’t agree with the MKV files OBS Suite creates, making editing my raw videos… difficult, you might say.

So, I did a cursory search on the Interwebs for video editing software that works with MKV files, and came across Filmora. Now, I remember hearing about Filmora, but nobody I knew used it, and it just seemed like yet another commercial video editing suite.

Nope. Not in the least!

Filmora has all of the benefits I found in Nero Vision, the power and flexibility of HitFilm, with the ease of use of Windows Movie Maker! Also, it renders the final video projects much faster than any of those other software suites I’ve used in the past, so there’s that, too.

Basically, I’ve just been messing around with Filmora for the last few weeks, and I have been kicking myself for not having found this software sooner! All of the frustration I might have avoided!

Anyway, I’m not trying to be a commercial for Filmora, seriously, I’m not. But if you do some casual video editing, you should give the free version at least a try. I’m using the paid version, because I didn’t want their watermarks on my videos, but you can at least get an idea of how cool Filmora is with the free version.

Or, y’know, you can just keep banging your head against the wall with whatever other software you are struggling with now. That’s on you.

I'm the editor, publisher, and primary "talent" here at

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