They say “No news is Good news”, right? I’m not so sure about that, personally. It’s been a bit of a hard slog working on my updated tabletop roleplaying game of late. Either I don’t have enough time, or not enough energy, or I’m tied up on other projects, or – worst of all – […]
Tag: Tabletop Roleplaying
So this is why some developers use OGL systems
As I’ve mentioned before, I have been working (again) on my own Tabletop Roleplaying Game system, based upon one I wrote a few decades ago. The goal was to take the somewhat convoluted system I made back then, and turn it into something modern, something streamlined, and something much more fun to play. Yeah… That […]
The Plays the Thing
If you have listened to last Friday’s “Roleplay Domain” podcast, I am looking to work on, and perhaps eventually self-publish, one of my old roleplaying games. I developed multiple tabletop roleplaying games back in the early 1990’s, but haven’t really done anything with them in the last 25+ years. That’s about to change… but I […]
Deconstructing: Call of Cthulhu – Pixels & Dice #149
Taking a critical look at the infamous tabletop RPG, “Call of Cthulhu”, on today’s podcast. Theme Music – “Pinball Spring”, by Kevin MacLeod (Incompetech.com), licensed under the Creative Commons “Attribution 3.0” license. See more trash like this at Scormey.com https://dts.podtrac.com/redirect.mp3/scormey.com/podcast/PnD149.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Spotify | Amazon Music | Android | Podchaser […]
Giving Moments instead of Experiences
I don’t write adventures for my players. When it comes to “Knights of the Tabletop”, I certainly don’t write with any of their specific characters in mind, at least not in total. What I write are “Moments”… and they are way more meaningful than you might think. Let me explain. I used to write whole […]
Wiping Out The Party, For The Good Of The Group
This may be somewhat controversial, but as a GameMaster, sometimes you just have to kill off all of the Player Characters, for the overall good of your gaming group. I know the idea of a TPK (Total Player Kill) is anathema to many GMs, but let me tell you, in my 40 years of running […]