Update on my little RPG project

Update on my little RPG project post thumbnail image

They say “No news is Good news”, right? I’m not so sure about that, personally.

It’s been a bit of a hard slog working on my updated tabletop roleplaying game of late. Either I don’t have enough time, or not enough energy, or I’m tied up on other projects, or – worst of all – I see what I’ve done thus far and just want to toss it out the window and give up!

I think what is bothering me the most is the lack of artwork. Yes, I know, that’s certainly not something I should be concerning myself with, especially at this early stage of development. But I’m a bit of a perfectionist, and it bothers me. Plus, while I wanted to keep the rules light, it seems really, really short. Too short. Like “Why did I even bother writing this?”-short.

Like I said, Perfectionist. Unfortunately, that’s really impeding my ability to work on the project, and improve it.

I think what I need to do is clear: I need to set aside the Rules for the moment, and focus instead on the Setting. While I am writing a game that is intended to be multi-genre and setting-agnostic, I will eventually need to write at least one or two World books. Sure, I can give away the Rules for free, and just attach them at the start of any World/Setting book I write, but eventually it isn’t really a game without a world to play it in.

Now then, I do have a few in mind, and one in particular that I really want to develop first. It is actually a Setting I developed back in the mid-1990’s, and got as far as play-testing a bit, before Life caused me to have to set aside working on these games for the next few decades. It is pretty unique, if I do say so myself, and one that my playtesters (especially My Lovely Bride™) really enjoyed. I’d go into specifics here, but I’d rather it be a surprise, for when I drop the first book.

Anyway, I am still working on the game, I really am! Hopefully, you’ll see something here relatively soon, as I’d like to drop an Alpha version of the rules (at the very least) for download, when I get it ready for playtesting. I would also like to playtest the game on the “Knights of the Tabletop” podcast, later this year, as a kind of ‘coming out party’ for it.

But first I have to actually get to work on the game again. Sigh

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