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Tag: Massively Multiplayer Online Roleplaying Game

16-bit Blues

Posted on December 7, 2022October 26, 2022 By Scormus No Comments on 16-bit Blues
16-bit Blues

I miss old-school video games. Yes, I know I don’t spend a huge amount of time playing video games at all anymore, but when I do, I want to spend it playing old-school Japanese Role Playing Games (JRPGs). Old titles from the Nintendo Entertainment System (NES) are fine, albeit only 8-bit in nature, but I…

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Blog

Five Things I Hate About… Cosy Games

Posted on November 30, 2022September 15, 2022 By Scormus No Comments on Five Things I Hate About… Cosy Games
Five Things I Hate About… Cosy Games

This article is going to be particularly difficult for me to write. Why? Because I have been playing a variety of so-called “Cosy Games” for years. From “Stardew Valley” to “Animal Crossing”, and many others in between. They are the perfect type of game to come home to, and just de-stress. That said, there are…

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5 Things, Blog

Starting Over – Loot Mechanics #285

Posted on August 15, 2022August 7, 2022 By Scormus No Comments on Starting Over – Loot Mechanics #285
Starting Over – Loot Mechanics #285

The usual noise and drivel, plus a discussion of what might it take to get us to start a new MMORPG? Intro (0:49) – Scormey’s Nintendo Switch has failed him (slightly), and Beoulus talks about “Guild Wars 2”. Opinion (5:26) – What features and such would entice us to start playing a new MMORPG? Wrap…

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Loot Mechanics, Podcast

Five things I love about… Progression Raiding

Posted on June 29, 2022June 6, 2022 By Scormus No Comments on Five things I love about… Progression Raiding
Five things I love about… Progression Raiding

I did progression raiding for years in “World of Warcraft” (‘Burning Crusade’ and ‘Wrath of the Lich King eras, if you’re wondering), acting as Main Raid Healer, then Main Tank Healer. Not only did I grow to hate raiding during that time, I grew to hate WoW, because of the game’s overall culture. That said,…

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5 Things, Blog

This is why I stick with the tried-and-true

Posted on June 15, 2022June 6, 2022 By Scormus No Comments on This is why I stick with the tried-and-true
This is why I stick with the tried-and-true

As you likely know by now, I have been, for close to 20 years now, a fan of massively multiplayer online roleplaying games (MMORPGs). Since 2004 I have played literally dozens upon dozens of them, from “Anarchy Online” to “New World”, and most everything else in-between. Some I loved and played for years, others… not…

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Boring Old Opinion Piece – Loot Mechanics #276

Posted on June 13, 2022May 29, 2022 By Scormus No Comments on Boring Old Opinion Piece – Loot Mechanics #276
Boring Old Opinion Piece – Loot Mechanics #276

Pulling a topic out of our ass, yet again! This time, we talk about ideas for new features in our favorite MMORPGs. Intro (0:49) – Our week, in brief (mostly Drone stuff). Other (7:19) – Features we’d like to see added to certain online games, and why. Wrap (38:40) – Final thoughts, including more new…

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Loot Mechanics, Podcast

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