So, it’s almost the big Holiday season! Let’s talk some more about my health, shall we? First of all, nothing has happened so far this month, mostly because between late November and the end of the year we have a huge amount of holidays, so scheduling just doesn’t work then. But come January, boy howdy, […]
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Dr. Edgelord (Or “How I Learned To Stop Worrying, and Love The Sh*tposters”)
People suck. No, seriously, they really do. people are mean, cruel, unthinking fuckwits of the Nth degree. They are a blight upon this fair world, and we as a species would be better off without most of them. All hail the Edgelord, Shitposter Supreme of the Internet! Look, I get it. It’s very easy to […]
Vancian Magic, and why it needs to go!
Just as a quick primer for those unfamiliar with the term, Vancian Magic refers to game systems that employ magic spells that are learned in advance of use, are extremely specific, and cannot be ‘tuned down’ into a lesser form. Also known as “Utility Belt Magic”, this was first used in the stories of Jack […]
To Kazoo, or not to Kazoo
So with the year nearly over, and my health issues becoming quite pressing, I have been thinking a lot about the podcasts we do here at Scormey.com. I don’t know if you’ve noticed before, but I try to ‘refresh’ the artwork, intros, and outros for the podcasts at the start of each year, at least […]
The Plays the Thing
If you have listened to last Friday’s “Roleplay Domain” podcast, I am looking to work on, and perhaps eventually self-publish, one of my old roleplaying games. I developed multiple tabletop roleplaying games back in the early 1990’s, but haven’t really done anything with them in the last 25+ years. That’s about to change… but I […]
Is Funcom even an MMORPG company anymore?
Let me say this, first thing: I love Funcom. My very first MMORPG was “Anarchy Online”, which I have fond memories of, and still play on occasion. One of my favorite MMORPGs ever was “The Secret World”, which has been supplanted by “Secret World Legends”, a game I actively play. All in all, I would […]