Not a lot of gaming news this week, so lets talk about an indie CRPG scoring a major crossover with “Critical Role”. Intro (0:34) – The usual fuckery Video Games (5:14) – Wayfinder finds its way to scoring a “Critical Role” crossover Wrap (24:43) – Final Thoughts “Burn The World Waltz” Kevin MacLeod (incompetech.com) Licensed […]
Tag: RPG
Update on my Tabletop RPG
SCREECH! My game’s development has come to a complete and sudden halt. That said, this isn’t my fault. Okay, it is, because I suck, but also not. Allow me to explain. You see, I have been working on a “Powered by the Apocalypse” game, based on the outline laid out in “Simple World” by Joe […]
Kill. Loot. Repeat.
Episode #19 – Talking about OSR TTRPGs, why some people dislike Dungeon Crawls, and WoW’s recent spike in popularity, on today’s podcast. Intro (0:50) – Our week, in brief. Main Topic (5:20) – What’s so wrong with a good, old-fashioned Dungeon Crawl? Video Game News (30:03) – So “World of Warcraft” is chock full of […]
Thinking Minimal
I’m (once again) thinking about writing another tabletop roleplaying game. Or, more to the point, reworking and rewriting the game I was working on, earlier this year. You see, I’ve been inspired by two things: First, the “Powered by the Apocalypse” games. Second, the concept of rules-light, minimalistic RPGs in general. Basically, the more I’ve […]
Postmortem on Pugmire
So we just finished recording our first year of shows for the “Knights of the Tabletop” podcast, which means that we’ve ended our first campaign, which was in “Pugmire”. If you play tabletop roleplaying games, and haven’t tried this fine fantasy RPG from Onyx Path, you’re missing out! That said, I’d like to take a […]
The Plays the Thing
If you have listened to last Friday’s “Roleplay Domain” podcast, I am looking to work on, and perhaps eventually self-publish, one of my old roleplaying games. I developed multiple tabletop roleplaying games back in the early 1990’s, but haven’t really done anything with them in the last 25+ years. That’s about to change… but I […]