Episode #42 – Today we discuss the upcoming D&D crossover into “Magic: The Gathering”, as well as Scormey has a bit of a rant about Twitch. Intro (0:50) – Our week, in brief. Main Topic (8:44) – Taking a look at the upcoming D&D crossover into “Magic: The Gathering” Rant (25:13) – Can these women […]
Tag: Loot Mechanics
Addictions and Obsessions
Episode #41 – Lets talk about addictions in the TTRPG sphere, and whether the obsession with MMORPGs is over. Intro (0:50) – Our week, in brief. Main Topic (7:30) – Which TTRPG products are the most addictive: Dice, Minis, or the Games themselves? Other Bullshit (22:04) – Does anyone really care about MMORPGs anymore? Wrap […]
I hope they get Werewolves right
Episode #40 – The future of games formerly under the Daybreak umbrella is still in doubt, and we talk about the upcoming “World of Darkness” series and movie. Intro (0:50) – Our week, in brief. Main Topic (4:15) – Enad Global 7 finally talks about the Daybreak buyout, but doesn’t really address the future of […]
Aging Out
Episode #39 – How will the video game industry change as older gamers leave the hobby? Also, how will home 3D printers affect the TTRPG miniatures market? Intro (0:50) – Our week, in brief. Main Topic (3:36) – While PC and Console Gaming remain strong, Mobile clearly dominates the industry. With many gamers getting older, […]
Revisiting some topics
Episode #38 – Let’s discuss some topics we’ve talked about previously, but are deserving a second look. Intro (0:50) – Our week, in brief, and some further comments on the Intellivision Amico Main Topic (10:57) – Kickstarter is full of Indie TTRPG projects, and those are dominated by ones that are compatible with D&D 5e. […]
Scormey’s Broken Again
Episode #37 – Scormey had another medical procedure done, so here’s a pre-recorded fluff episode, to cover while he’s in bed, hating life. Intro (0:50) – Our week, in brief. Main Topic (4:24) – Let’s talk about our “Guilty Pleasure” video games! Other Bullshit (19:10) – What TTRPGs do we love to read, but would […]