Overthinking Things

As many of you already know, I’m a bit of an amateur game designer for tabletop roleplaying games (TTRPGs). I’ve created quite a few games over the years, but only self-published one, back in the long-ago days before Amazon and DriveThruRPG. It didn’t do very well. Regardless, this is a bit of a passion of […]

Loot Mechanics Podcast

Words to the Wise – Loot Mechanics #260

Answering questions from Internet DMs. Seriously, that’s all. Intro (0:49) – Our week, in brief. Advice (4:03) – Answering questions from Internet DungeonMasters Wrap (56:57) – Final thoughts. “Alchemists Tower” Kevin MacLeod ( Licensed under Creative Commons: By Attribution 4.0 License Play in new window | DownloadSubscribe: Apple Podcasts | Spotify | Amazon […]


The Weaver of Fate

So, what does it mean to “win” as a GameMaster in a tabletop roleplaying game (TTRPG), like “Dungeons & Dragons”? Frankly, you don’t. But at the same time, you should always win… No, I’m not having a stroke. That will make sense shortly, I promise! Look, I’ve said it many times before: Everyone at the […]


The Man with the Blue Tie

I often wonder how I can improve my Gamemastering skills. What can I do to better bring my worlds to life for my players? Is there something small, perhaps a little exercise I can do, to sharpen my skills? Well, I fell into just such an exercise, without even trying. My Lovely Brideā„¢ and I […]