I have a problem. Okay, I actually have several, but let’s say I have another one, or perhaps one that used to be a massive issue, and only recently rose again from the depths, to trouble my wallet and my sanity once more. It’s not what you think. It’s not tabletop roleplaying games, although those […]
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Leave a message after the beep
This is not Scormey. This is a pre-recorded message. Scormey is spending this week off, taking His Lovely Bride™ and their dogs on various adventures, in an effort to avoid the dreaded “Fireworks”. Tenknife really hates fireworks. Their dogs are terrified by that crap. Maybe someday these demon-spawned trash will be forever banned and relegated […]
Five things I love about… Progression Raiding
I did progression raiding for years in “World of Warcraft” (‘Burning Crusade’ and ‘Wrath of the Lich King eras, if you’re wondering), acting as Main Raid Healer, then Main Tank Healer. Not only did I grow to hate raiding during that time, I grew to hate WoW, because of the game’s overall culture. That said, […]
I need an Intervention
Somebody stop me. By the time you are reading this, I will likely have passed a number at one point I never thought I would ever come close to, let alone breach. What is that record, dear Reader? The number of tabletop roleplaying games I own. This is only counting the physical copies of core […]
This is why I stick with the tried-and-true
As you likely know by now, I have been, for close to 20 years now, a fan of massively multiplayer online roleplaying games (MMORPGs). Since 2004 I have played literally dozens upon dozens of them, from “Anarchy Online” to “New World”, and most everything else in-between. Some I loved and played for years, others… not […]
Fairegasm!
So, My Lovely Bride™ and I went to Oregon Renaissance Faire last weekend, and as usual, it was pretty damn awesome! Good entertainment, saw a bunch of friends whom we haven’t seen since before the Pandemic, and so on. Also, we spent a devastating large amount over those two days, but damn… we just haven’t […]