“Starfield” looks great, “Conan Chop Chop” isn’t all that much fun, and yet another TTRPG gets an OGL. yawn Intro (0:49) – Scormey tried (and failed) to pick up “Conan Chop Chop” again. Also, there’s a festival in “Guild Wars 2”? Video Game News (5:35) – As expected, “Starfield” looks amazing… but is it already […]
Tag: OGL
Deconstructing: OGL – Pixels & Dice #162
Taking a look at some of the many, many RPGs that were based on the D&D 3.5 Open Game License, or the “D20” ruleset. Music from https://filmmusic.io “Pixelland” by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/) See more trash like this at Scormey.com https://dts.podtrac.com/redirect.mp3/scormey.com/podcast/PnD162.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Spotify | […]
So this is why some developers use OGL systems
As I’ve mentioned before, I have been working (again) on my own Tabletop Roleplaying Game system, based upon one I wrote a few decades ago. The goal was to take the somewhat convoluted system I made back then, and turn it into something modern, something streamlined, and something much more fun to play. Yeah… That […]