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The Weaver of Fate

So, what does it mean to “win” as a GameMaster in a tabletop roleplaying game (TTRPG), like “Dungeons & Dragons”? Frankly, you don’t. But at the same time, you should always win… No, I’m not having a stroke. That will make sense shortly, I promise! Look, I’ve said it many times before: Everyone at the […]

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The Man with the Blue Tie

I often wonder how I can improve my Gamemastering skills. What can I do to better bring my worlds to life for my players? Is there something small, perhaps a little exercise I can do, to sharpen my skills? Well, I fell into just such an exercise, without even trying. My Lovely Brideā„¢ and I […]