Catching up with news from the last few weeks, because we’re really bad at this Podcasting thing! Intro (0:49) – I finally got my preorder for “No Man’s Sky” for the Switch! Plus, Beoulus went on vacation! Video Games (6:59) – Another big Nintendo Direct happened, with plenty of big news! Wrap (48:02) – Blizzard […]
Stuffed with Hate, Part 4 (Ep. 99)
Requiem for a Sock. Game: “Threadbare“ Oracle: “GameMaster’s Apprentice – Base Deck“ Music: “Celebration” by Alexander Nakarada (www.serpentsoundstudios.com) Licensed under Creative Commons BY Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ https://dts.podtrac.com/redirect.mp3/scormey.com/rr/RR099.mp3Podcast (kott): Play in new window | DownloadSubscribe: Apple Podcasts | Spotify | Amazon Music | Android | Podchaser | Email | RSS | More
The Storyteller
Why do we listen to or watch (depending upon the format) Actual Play roleplaying podcasts? Some people do it to learn how to play a particular tabletop roleplaying game, others do it because they enjoy the camaraderie between the players and game-master, while still others do it because they enjoy the story being crafted. This […]
Yarrr! – Loot Mechanics #290
It’s “International Talk Like a Pirate Day”, so we’re all about pirates in Gaming, on today’s show! Intro (0:49) – Wizard 101 inundated with profane system messages, as it was either hacked or assaulted by a rogue employee. Other (12:33) – Talking about the role of Pirates in gaming, from board games to MMOs to […]
Stuffed with Hate, Part 3 (Ep. 98)
Eye know what you’ll be thinking after this week’s episode. I’m thinking the same thing, and we have gone completely off the rails! Game: “Threadbare“ Oracle: “GameMaster’s Apprentice – Base Deck“ Music: “Celebration” by Alexander Nakarada (www.serpentsoundstudios.com) Licensed under Creative Commons BY Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ https://dts.podtrac.com/redirect.mp3/scormey.com/rr/RR098.mp3Podcast (kott): Play in new window | DownloadSubscribe: Apple […]
Cuts both ways
So I’ve been working on the framewwork for a simple, rules-lite tabletop roleplaying game, modified from a game I wrote some two decades ago. I have the bones for it in my head, but the more that I put words to paper, the more the system falters under increased scrutiny. For instance, it is all […]