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A Successful Weekend

So as I posted last week, I’m making some changes with my Twitch livestream schedule and content. Specifically, I am changing the games I play, and not worrying too much about the… backlash, let’s say.

I played four different games this last weekend, and the results were quite telling, in a positive way:

  • Saturday 9am slot: I played “Rebel Galaxy”, and had a very successful stream! Lots of folks in Chat, and viewership was about 150% of the usual amount! This really surprised me, to be honest. “Rebel Galaxy” isn’t a very new game, but plenty of people came around to watch me fail at it!
  • Saturday 9pm slot: This didn’t go quite as well as I’d hoped. I played “Secret World Legends”, and while there was some activity in Chat, the game kept crashing, inexplicably, to the point where I called the stream early, and took a break. Viewership was about 66% of normal for this timeslot, which wasn’t good, but still okay overall.
  • Sunday 5:30am slot: This was a special livestream, after I took the break from the SWL debacle, and I played “Neverwinter”. I have to say, this was a rousing success! I don’t usually stream at this time, from 5:30 to 9am-ish, but it did really well, which surprised me. Like the Saturday morning slot, I pulled nearly an 8 viewer average, which I have no comparative data to work with, but I’ll call a success. I’d say it made up for the Saturday night slump before it, anyway.
  • Sunday 9pm slot: I’ll admit, I assumed this was going to be a ‘throwaway’ stream, and it wouldn’t do well. I had decided I was going to just play a game I wanted to play, even though it isn’t popular at all on Twitch, being “Rift”. Usually when I play this game, no one comes around to Chat, let alone watch. It tends to get rather disastrous numbers, but I didn’t care, I just wanted to play some “Rift”, damnit! And guess what? Plenty of folk in Chat, nearly an 8 average for viewership, one of the best streams of the weekend!

So, what does this all mean? Well, not much, because it is just one weekend, and a lot can change. But it showed that I don’t need to play certain games to retain or build a community. Sure, I have had better numbers, especially on Saturday night, but it isn’t about numbers, is it? As I told one of my folk in Chat, I don’t need to play with people in-game, because my Red Panda Brigade keeps me company on Twitch. That’s what it really comes down to, having a bunch of friends who hang out and watch the stream, not because I’m playing a certain game, but because they like hanging out with me, and the others in the Brigade.

In short, I’m going to stream what I want. I’m going to stream games that I enjoy, and also games that support me as a content creator. Yes, this means I’ll likely be looking into whether or not “Neverwinter”, “Rift”, “Secret World Legends”, as well as other games (I had a lot of interest in my returning to “Elder Scrolls Online” from the Brigade, for example) have Community Contributor teams I can join, or if they support those who stream their games in other ways.

I don’t plan to get locked into playing only a few games, but I will certainly stream games more often, if the company behind it supports me in kind. That only seems fair.

Scormus
I'm the editor, publisher, and primary "talent" here at Scormey.com.
https://scormey.com

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