Failing at LOTRO (Scaling back a bit)

So I’m playing a bit of “Lord of the Rings online” this morning, enjoying some fun on a Warden, and seeing how things go with a few things… pared down, you might say. basically, I think I have my problem pointed at DirectX 11 specifically, but wanted to scale back, and see what might be causing the issue, if it isn’t that. I’ve played the game without issue under DirectX 9.0c by itself, and now streaming it with OBS and Chatty. Tonight, I’ll try to do the same with FaceRig back in play, under DirectX 9, as well. — Watch live at https://www.twitch.tv/scormey

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